Two completely new dimensions.
=>A brand new frozen dimension.
=>An early on dimension.
=>Filled with many new mobs [see below].
=>Contains all new dungeons that generate underground.
=>Contains generating workshop villages above ground.
=>Houses multiple NPC traders to receive new goodies.
Dungeon Of Arcana
=>An infinite dungeon dimension.
=>Filled with endless rooms.
=>Contains parkour traps.
=>Many new mobs habit the dungeon. [See Below]
=>Large boss spawn rooms for the two new bosses. [See Below]
=>Five new NPCs inhabit the dungeon.
=>Many new mobs for both dimensions.
=>Mobs for Iceika:
====>Workshop Merchant [NPC]
====>Workshop Tinkerer [NPC]
=>Mobs for the Dungeon Of Arcana:
====>Dungeon Prisoner / Demon
====>Lord Vatticus [NPC]
====>Captain Merik [NPC]
=>Arcana Related Weapons:
====>Staff Of Starlight
=>Workshop Tinkered Weapons:
====>Serenade Of Ice
====>Sound Of Carols
=>Korma Armor, fills a player's arcana bar faster when worn.
=>Vemos Armor, fills a player's health faster when worn.:
=>Several new generation blocks for both Iceika and the Dungeon Of Arcana.
=>Several new function blocks for new utilities.
=>Many new furnaces with a range of different abilities.
=>New decorative blocks for creative design.
=>Many new plants for interesting new purposes, such as a Lamona, when thrown will cause a trail of light.
=>Many new materials for operations throughout the dimensions.
=>Snowflakes, gained via Iceika dungeons act as a currency in Iceika.
=>Arcanium, gained via exploring the Dungeon Of Arcana acts as a currency in the dungeon.
=>A new Arcana Music Box that will play the music track when in the dungeon.
=>Multiple new foods.
=>New orb of light that will cast light around a player wherever the player goes. The orb must be in the player's inventory.
=>A new bar will appear on a player's HUD in game.
=>A mana like system.
=>The bar will regenerate when emptied.
=>The bar is used to power Arcana weapons.
=>In game items will display their statistics.
=>Weapons will reveal what type of weapon they are, and how much damage they do.
=>All items will show off their durability in the form of a number that is updated constantly.
=>Tooltips can be viewed by hovering over an item.
Boss AI Changes
=>Vamacheron will now charge at a player instead of running around rapidly, he will miss and pause, then charge again.
=>Mamormeter has a special attack where he will call his explosive shots to rain from the sky onto a player.
=>Dex & Zichile is now a dual boss fight, as well as they provide damage to a player when stricken.
=>Kar-OT will now summon angry bunnies along his path to attack players.
=>The ancient entity received an AI upgrade as well as a bounding box fix.
=>A hellstone ingot will now only require 1 shadow bar, not 2.
=>The call of the watcher and mysterious clock will now only require 4 hellstone ingots each, not 8.
=>Aquastrive armor is now crafted with aquatic ingots.
=>The Eye received a buff in the chance at dropping rupee ingots.
=>Tar is now bucket-able with an Arcanium Bucket.
=>Arid warriors now shoot players.
=>All bosses received buffs in drops.
Revision Version [1.2.1]
=>Opening a bone chest, present box crash fixed.
=>Boss room generation fix for dungeon.
=>Dungeon Constructor drops fixed.
=>Extractor renamed in code for improved IC2 compatibility.
Revision Version [1.2.2]
=>Extractor renamed in code for IC2 compatibility.
=>Mob add names fix.
=>Particles and sounds for snowstorm bow and sound of carols added.
Revision Version [1.2.3 -- Balance Update]
=>The Eye will now spawn more commonly, and up to level 15.
=>Corrupted bullets had a change in recipe, one corrupted shard now crafts 16 bullets.
=>All slicer recipes were changed, they are now easier to craft.
=>Iron armor was re-nerfed.
=>Scorchers aim became better.
=>Netherite armor is now stronger.
=>Major armor rebalances.