Wildwood Bow | |
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Type | Ranged Weapon (Bow) |
Damage Output | 10 ( x5) |
Consumes | File:Grid Wildwood Arrow.png |
Durability | Infinite |
Speed | 2 |
Special | Fires 2X Speed |
Stackable | No (1) |
Added | Version 1.0 |
The Wildwood bow uses Wildwood Arrows as ammunition. At first glance, it appears to deal relatively low damage for a weapon of its level. Its manufacture cost is not too cheap, but it is affordable (63 Wildwood Fragments, 3 Strings). At minimum power, a standard Wildwood bow deals 6 ranged damage. However, at maximum power, it can deal 10 ranged damage.
Crafting[]
Ingredients | Input » Output |
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Wildwood Chunks, String |
Combat Application and Uses[]
At 30 Ranged Damage, the Wildwood bow is tied with the Wildwood Phaser for the strongest ranged weapon in its class. However, its drawback time has improved greatly from its predecessor (the regular bow), making it a decent weapon to use for close combat. However, it is still more useful as a "sniping" weapon, such that the player can take out enemies at range without taking any damage at all. This use is made more effective If enchanted with an infinity enchantment, so that the player does not have to stack up on arrows.
If this weapon is enchanted with a Power V enchantment, it becomes an extremely powerful weapon, capable of dealing 40 ranged damage per shot, rivalling weapons as far up as the Skythern Phaser.
Trivia[]
- Stangely, this bow is not affected by the multiplier effect of Power enchantments; instead it appears to be nerfed. Should it obey those rules, it would deal 75 ranged damage per shot, which is almost as powerful as a Skythern Blade.
- The bow is listed as doing 10 ranged damage if the player is using mods such as NEI. This is untrue, as this number is actually used as a comparison point to calculate the varying damage outputs depending on the different drawback lengths.